instructional design portfolio

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Instructional Design + Educational Technology (IDET)

Personal Educational Philosophy

My personal Instructional Design philosophy is rooted in my interest purely in adult learning. My personal philosophy can be summarized into the five themes:

  • First, I believe in a clear “need to know,” I believe learners should told upfront why the information matters, and how the learning will be of benefit.

  • Secondly, I strongly believe any learning experience should have an intuitive user experience, because a poor UX can taint learners’ perception of learning before they even begin, ultimately harming the learning process.

  • Third, I believe in self-paced learning. I believe that is the easiest way to empower learners to tailor their learning experience for themselves, rather than trying to redesign for every learning style.

  • Fourth, I will always use significant use of multi-media. As a content marketer, I believe you can use strategically constructed multi-media materials to cater to multiple learning preferences, while still incorporating what is “best” for a learning group. I think learning should be varied, concise, and well-written and designed.

  • Fifth, I believe learning experiences should be rooted in narrative, whether it’s a character who guides learners through a series of modules. As humans, we grow up with stories. We share stories for context in real-life. So why not incorporate that into formal and informal learning? I have upheld this since our first semester—you can the personal learning theory research paper on storytelling from Lauren Barth-Cohen’s class in Fall 2017.

The majority of my artifacts are embedded on an Adobe Spark webpage, where I list a recognized learning standard, a reflection, goal, and evidence/artifacts that support each claim. You can view my artifacts portfolio.